Node reference / Sources
Preset Scatter Texture
preset_scatter_textureScatter built-in elements into a repeating texture.
Inputs
Size
sizeSettings
settingsOutputs
Image
imageDefault parameters
Parameters come from the app’s node definitions. Connected settings may override local values. Dynamic ports show their default slots.
| Parameter | Default |
|---|---|
width | 100 |
height | 480 |
elementIds | ["eucalyptus","fern","berry_sprig","branching_coral"] |
itemSize | 42 |
density | 1.35 |
spacing | 0 |
distribution | "uniform" |
jitter | 1 |
seed | Randomized when a node is created |
background | [243,240,229,255] |
elementEnabled | [true,true,true,true] |
elementWeights | [1,1,1,1] |
element | {"trimTransparent":true,"scaleMin":0.72,"scaleMax":1.08,"rotationEnabled":true,"rotationMin":-180,"rotationMax":180,"opacityMin":0.92,"opacityMax":1,"flipX":true,"flipY":false,"rgbRandomness":0,"brightnessRandomness":0.08,"hueMin":0,"hueMax":0,"saturationMin":0,"saturationMax":0,"lightnessMin":0,"lightnessMax":0,"weight":1} |
Requires a StereoGen build with node graph support. Store 0.2.0 users can follow the linked tutorials.