Node reference / Sources

Preset Scatter Texture

preset_scatter_texture

Scatter built-in elements into a repeating texture.

Inputs

Sizesize
Settingssettings

Outputs

Imageimage

Default parameters

Parameters come from the app’s node definitions. Connected settings may override local values. Dynamic ports show their default slots.

ParameterDefault
width100
height480
elementIds["eucalyptus","fern","berry_sprig","branching_coral"]
itemSize42
density1.35
spacing0
distribution"uniform"
jitter1
seedRandomized when a node is created
background[243,240,229,255]
elementEnabled[true,true,true,true]
elementWeights[1,1,1,1]
element{"trimTransparent":true,"scaleMin":0.72,"scaleMax":1.08,"rotationEnabled":true,"rotationMin":-180,"rotationMax":180,"opacityMin":0.92,"opacityMax":1,"flipX":true,"flipY":false,"rgbRandomness":0,"brightnessRandomness":0.08,"hueMin":0,"hueMax":0,"saturationMin":0,"saturationMax":0,"lightnessMin":0,"lightnessMax":0,"weight":1}

Requires a StereoGen build with node graph support. Store 0.2.0 users can follow the linked tutorials.