STEREOGEN / REFERENCE
Node directory
Explore what each node does, what it takes in, and what it produces. Start small, then see it in a complete example.
Image File
Load an image and expose its color pixels and dimensions.
imageSourcesDepth File
Load a depth map, choose a channel and preserve depth precision.
depth_imageSourcesText Image
Render laid-out text as aligned color and depth images.
text_imageSourcesBrand Logo
Output the transparent brand mark, choose light or dark colors, toggle the app name and scale the entire image by font size.
brand_logoSourcesRandom-Dot Texture
Generate reproducible dot textures from a fixed random seed.
random_textureSourcesPreset Scatter Texture
Scatter built-in elements into a repeating texture.
preset_scatter_textureSourcesPreset Scatter Element
Output a built-in transparent element as an image.
preset_scatter_elementSettingsCanvas Size
Share one canvas size across several nodes.
canvas_sizeSettingsStereo Settings
Share parallax, viewing mode and algorithm settings across generators.
settingsModel3D Model
Generate depth, outline and material from text, geometry or a model.
modelModelModel Geometry
Create and transform a mesh shared by model render nodes.
model_geometryModelModel Depth
Render a model mesh into a depth map.
model_depthModelModel Outline
Render a model’s detailed outline or outer silhouette.
model_outlineModelModel Material
Render a mesh with solid-color material and lighting.
model_materialModelModel Skin
Render a model’s embedded base-color textures and material.
model_skinFilters & ConvertersResize
Resize color or depth with explicit sampling and placement.
resizeFilters & ConvertersGaussian Blur
Soften color or depth, optionally with wrapping boundaries.
gaussian_blurFilters & ConvertersColor Adjust
Adjust brightness, contrast, saturation, hue and inversion while preserving size and transparency.
color_adjustFilters & ConvertersImage to Depth
Convert a chosen image channel into depth data.
image_to_depthFilters & ConvertersDepth to Image
Convert depth into a grayscale image for composition.
depth_to_imageFilters & ConvertersInvert Depth
Invert depth to exchange near and far.
invert_depthFilters & ConvertersDrop Shadow
Add a configurable drop shadow to a transparent image.
drop_shadowFilters & ConvertersDepth Outline
Extract transparent depth edges, growing toward the nearer side.
depth_outlineFilters & ConvertersDepth Texture
Pair color and depth for depth-aware composition.
depth_textureGenerationScatter Element
Configure a sprite’s scatter transforms and weight.
scatter_elementGenerationScatter Texture
Combine multiple elements into a scattered texture.
scatter_textureGenerationArray Element
Configure image placement and a full-width translucent row background for an object array.
array_elementGenerationObject Array
Repeat optional inputs with stereo geometry; enable, reorder or remove items, or output only the background.
object_arrayGenerationStereogram
Combine depth and texture into a hidden-image stereogram.
stereogramGenerationMapped Texture
Map color or a transparent layer into stereo space using depth.
mapped_textureCompositionLayer Composite
Blend image layers in order with opacity and blend modes.
compositeCompositionDepth Composite
Combine depth maps with per-layer ranges and blend operations.
depth_compositeCompositionDepth-Texture Composite
Sort and composite color by per-pixel depth.
depth_texture_compositeCompositionOutput
Choose the final output and its suggested file name.
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