Node reference / Generation

Mapped Texture

mapped_texture

Map color or a transparent layer into stereo space using depth.

Inputs

Depthdepth
Textureimage
Settingssettings

Outputs

Imageimage

Related examples

Outline Stereogram

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Default parameters

Parameters come from the app’s node definitions. Connected settings may override local values. Dynamic ports show their default slots.

ParameterDefault
options{"algorithm":"mapped_texture","viewing":"diverging","parallax":100,"textureFit":"stretch","useTextureSize":false,"depthFactor":0.35,"curveK":null,"textureStart":0.5,"mtsBackground":[0,0,0,0],"mtsTolerance":0,"mtsClearBackground":false,"mtsRepeatCount":8,"mtsRepeatAuto":true,"mappedMix":"average","mappedOcclusionFill":false,"interpolate":true,"removeEchoGhosting":true,"removeNoise":true,"depthChannel":"luminance","oversampling":1}

Requires a StereoGen build with node graph support. Store 0.2.0 users can follow the linked tutorials.