Node reference / Generation
Mapped Texture
mapped_textureMap color or a transparent layer into stereo space using depth.
Inputs
Depth
depthTexture
imageSettings
settingsOutputs
Image
imageRelated examples

Enable JavaScript to explore the nodes and switch presets.
Default parameters
Parameters come from the app’s node definitions. Connected settings may override local values. Dynamic ports show their default slots.
| Parameter | Default |
|---|---|
options | {"algorithm":"mapped_texture","viewing":"diverging","parallax":100,"textureFit":"stretch","useTextureSize":false,"depthFactor":0.35,"curveK":null,"textureStart":0.5,"mtsBackground":[0,0,0,0],"mtsTolerance":0,"mtsClearBackground":false,"mtsRepeatCount":8,"mtsRepeatAuto":true,"mappedMix":"average","mappedOcclusionFill":false,"interpolate":true,"removeEchoGhosting":true,"removeNoise":true,"depthChannel":"luminance","oversampling":1} |
Requires a StereoGen build with node graph support. Store 0.2.0 users can follow the linked tutorials.